Category:Abilities

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While some Traits such as Attributes are broad and innate to most Characters to one extent or another, Abilities are learned (through study, practice, or experience), starting from 0 by default.

Lack of dots in an Ability means a Character lacks the specific knowledge or experience to effectively accomplish a task. In most cases, their attempt suffers a two-die penalty to any dice pools involving the Ability (with the Exalted and other magical beings ignoring this penalty), but in others lack of the Ability can make it impossible to make such rolls at all.


Abilities are trained by way of accumulating Specialties, narrow subsets of the wider skill the Ability represents. For more information, see: Training.


Each Ability page will offer a brief description and a listing of common associations.

Primordial Association: The Primordial associated with the Ability.
Astrological Association: The Constellation and College associated with the Ability (which also indicates its associated Caste for the Sidereal Exalted)
Celestial Associations: The Ability's associated Caste among the Solar Exalted, and perhaps others.
Elemental Association: The Element under whose aegis the Ability lies (which is also its associated Dragonblooded Aspect.
Example Specialties: A sampling of Specialties for the Ability.