Thrown (Ability)

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Primordial Association:
Astrological Association: The Gull in the House of Journeys
Celestial Associations: Dawn,
Elemental Association: Air
Example Specialties: At Long Range, Improvised Weapons, Ricochets, While Running, Companion Tossing, specific weapons.


The Thrown ability is the ability which covers throwing objects, including fighting with ranged weapons based on that principle such as Chakrams or Javelins, or supplementing it such as Slings. It also covers use of certain Siege Weapons such as Onagers and Trebuchets.


Though proponents of Melee (Ability) will often claim it is the most widespread form of combat in Creation, some counter that Thrown's presence is even wider. After all, any stick or stone can be a weapon to one who has practiced the techniques of Thrown.


Most non-Thrown ranged weapons (such as bows, Firewands, and Ballistae, are covered by the Archery (Ability).