Difference between revisions of "Weapons"

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| War Boomerang  || 5 || +0 || +3L || 2 || 20 || 1 || Str 1 || - ||
 
| War Boomerang  || 5 || +0 || +3L || 2 || 20 || 1 || Str 1 || - ||
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'''Archery Weapons'''
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{| class="wikitable sortable"
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! Name !! Speed !! Accuracy !! Damage !! Rate !! Range !! Cost !! Maximum Strength !! Tags
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| Composite Bow    || 6 || +0 || - || 3 || 250 || 3 || Varies || 2, B ||
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| Long Bow        || 6 || +1 || - || 3 || 200 || 2 || Str 4 || 2, B ||
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| Self Bow        || 6 || +0 || - || 2 || 150 || 1 || Str 3 || 2, B ||
 
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Revision as of 18:22, 24 March 2013

Blades

Name Speed Accuracy Damage Defense Rate Cost Minimums Tags
Chopping Sword 4 +1 +4L -1 2 2 Str 2 -
Great Sword 6 +1 +6L -2 1 2 Str 3 2, R
Knife 4 +2 +1L +0 3 - Str 1 T
Short Sword 5 +1 +2L +1 2 1 Str 1 -
Slashing Sword 4 +1 +3L +0 3 2 Str 2 -
Straight Sword 5 +2 +3L +1 2 2 Str 2 -

Impact Weapons

Name Speed Accuracy Damage Defense Rate Cost Minimums Tags
Axe/Hatchet 5 +1 +5L -2 2 1 Str 2 T
Club/Cudgel 5 +1 +6B +0 2 - Str 1 T
Great Axe 6 +0 +7L -2 1 1 Str 3 2, R
Hammer/Mace 5 +1 +8B +0 2 1 Str 2 -
Poleaxe 6 +0 +5L +0 1 2 Str 2 2, R
Scythe 6 +0 +6L -2 2 1 Str 3 2, R
Sledge/Tetsubo 6 +0 +10B -3 1 2 Str 4 2, R
Staff 5 +2 +5B +2 2 - Str 2 2, M, R
Whip 5 +1 +1B +0 2 1 Str 1, Dex 3 D, R

Spears

Name Speed Accuracy Damage Defense Rate Cost Minimums Tags
Javelin 5 +1 +2L +0 1 2 Str 1 T, Th
Lance  ?  ?  ?  ?  ?  ? Str ?  ?
Short Spear 5 +2 +2L +1 2 1 Str 1 R, Th
Spear 5 +1 +3L/+6L +1 2 1 Str 2 2, L, R, Th

Brawling/Martial Arts Weapons

Name Speed Accuracy Damage Defense Rate Cost Minimums Tags
Cestus 5 +0 +3B +2 3 1 Str 1 M
Fighting Chain 5 -1 +6B +2 2 1 Str 2, Dex 4, MA 4 M, R
Fighting Chain (clinch) 6 -1 +4B - 1 1 Str 2, Dex 4, MA 4 C, M, P, R
Fighting Gauntlet 5 +0 +5B +2 2 2 Str 2 M
Fighting Gauntlet (clinch) 6 -1 +3B - 1 2 Str 2 C, M, P
Hook Sword 5 +0 +3L +3 3 3 Str 1, Dex 3, MA 3 2, L, R, Th
Iron Boot 5 +0 +6B -3 2 2 Str 2, Dex 2 M
Khatar 5 +0 +2L +3 3 2 Str 1 M
Razor Harness 6 -1 +3L - 1 3 Str 1 C, P
Sai 5 +0 +2L +2 3 2 Str 1 Dex 3 MA 3 D, M
Sai (clinch) 6 +2 1B - 1 2 Str 1 Dex 3 MA 3 C, D, R
Seven-Section Staff 5 -2 +7B +3 2 2 Str 1 Dex 4 MA 4 M
Tiger Claws 5 +2 +3L +0 3 2 Str 1 M
Wind-Fire Wheel/War Fan 5 +2 +1L +2 3 2 Str 1 Dex 3 MA 3 M
Clinch 6 +0 +0B - 1 - Str 1 C, N, P
Kick 5 +0 +3B -2 2 - Str 1 Dex 2 N
Punch 5 +1 +0B +2 3 - Str 1 N

Thrown Weapons

Name Speed Accuracy Damage Rate Range Cost Minimums Tags
Axe/Hatchet 5 +0 +3L 2 10 1 Str 2 *
Chakram 4 +0 +1L 3 20 1 Str 1
Club/Baton 5 +0 +3B 2 10 - Str 1 *
Javelin 4 +1 +3L 2 30 2 Str 1 *, P
Knife 5 +0 +2L 3 15 - Str 1 *
Needle 5 -1 1L 3 10 1 - P
Sling 5 -1 +2L 1 100 1 Str 1 -
War Boomerang 5 +0 +3L 2 20 1 Str 1 -

Archery Weapons

Name Speed Accuracy Damage Rate Range Cost Maximum Strength Tags
Composite Bow 6 +0 - 3 250 3 Varies 2, B
Long Bow 6 +1 - 3 200 2 Str 4 2, B
Self Bow 6 +0 - 2 150 1 Str 3 2, B