Difference between revisions of "Spell:Demon of the First Circle"

From Shadow of the Throne Wiki
Jump to: navigation, search
(Created page with "'''Source''': [https://docs.google.com/document/d/11I0xCPgAS3ZhxGvTlBoePOuaDqgpyWs13jVKhJ4c8hM/edit?hl=en_US&pli=1# Book of the Emerald Circle] by Brian Hon/Limited Reagent '...")
 
(No difference)

Latest revision as of 01:00, 16 February 2013

Source: Book of the Emerald Circle by Brian Hon/Limited Reagent

Cost: 20+m, 1wp

Circle: Emerald

Type: Simple (Dramatic Action)

Keywords: Banish, Component, Obvious, Servitude

Duration: Instant (a year and a day or varies)


This spell calls up one of the lesser inhabitants of the demon realm—a twisted, hellish world very different from Creation. These wicked creatures resent being called into the burningly clean air and bright yellow sunlight of our own world, but a cunning sorcerer can shackle them into magical bondage.


The spell's dramatic shaping action must begin at sundown, and end at the stroke of midnight. The actual spell costs 20 motes, opening the doorway to Malfeas and calling forth the target. The character can pay extra motes in sets of five during the shaping action to help ensure successful enslavement of the demon, with effects as described as follows.


Once the demon is summoned, sorcerer and demon engage in a clash of wills. The roll interval is one minute. The demon is at a -1 internal penalty for each additional five motes the sorcerer spent on binding. Until someone wins the contest, the demon is not vulnerable to attack and cannot attack by any normal means.


If the sorcerer wins, this spell exerts unnatural mental influence on the demon, binding it into loyal Servitude. He chooses an Abscissic Limit for the demon (Roll of Glorious Divinity II, p. 32-40). If bound to the sorcerer, it lasts for a year and a day (or until the sorcerer dies). If bound to a task the sorcerer names, the demon will serve it until it is complete — potentially, forever. In either case, the demon returns to Malfeas automatically when the loyalty ends. Demons do not ever spend Willpower to break free of this unnatural mental influence, and it is their highest — though not their only — loyalty.


If the demon wins the extended roll, the sorcerer's player may make a reflexive (Wits + Occult) roll at difficulty 3 to banish the demon back to Malfeas. If it fails, the demon is free in Creation, which often means an excruciating death for a sorcerer with few motes remaining.


The Exalt chooses which species of demon he summons (if he meets the required Obscurity requirements, as given in the Roll of Glorious Divinity II, p. 25-27). He can also summon specific demons by name, but he cannot use this spell to summon and bind demons who are already bound.


Component: This spell normally involves a great number of ritual implements and protective sigils, which cost Resources 3 for reusable implements and Resources 2 every time thereafter for consumed materials. If the character dispenses with these tools, he suffers a -1 external penalty is imposed on all rolls to bind the demon and—should he fail to win—a -2 external penalty is imposed the roll to banish it.