Difference between revisions of "Spell:Incantation of Effective Restoration"
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Latest revision as of 00:10, 16 February 2013
Source: Book of the Emerald Circle by Brian Hon/Limited Reagent
Cost: 20+m, 1wp;
Circle: Emerald;
Type: Simple
Keywords: Touch, Obvious
Duration: Varies
Imprinted upon the Essence of all things is the memory of its flawless form, as long as the majority of it is still intact (that is, greater than fifty percent). Otherwise, the object's Essence only retains the memory of being a piece of something greater. This spell taps into these memories to restore a single object back to its pristine shape. This spell can affect any object that is not part of a structure and cannot repair structures themselves. The sorcerer must Touch the object to begin the spell.
When the spell is cast, the object rises up a yard into the air and begins to slowly turn. As its Essence is awakened and empowered, it calls out to missing pieces to return. If its broken pieces are within a thousand miles and have a direct flight path to its majority piece, they also rise into the air and — after a moment slowly rotating to find their bearings for six ticks — hurl themselves toward the epicenter of the spell, eager to rejoin and become whole again. At such speeds they shred the air, screaming like eldritch thunder and causing great winds. If the pieces cannot do this, they instantly teleport to a place in a loud sorcerous crack and bright flash of light with those qualifications. Both effects are Obvious. The pieces travel at (the sorcerer's Willpower x 100) miles per hour. When they reach the majority piece, they click into place and their Essence rejoices as it becomes one once more. If a broken piece no longer exist in any way, such as if it were destroyed by Total Annihilation or thrown into Oblivion, the sorcerer may reflexively pay an extra five motes to forge a duplicate piece purely out of Essence. It fades into being a yard adjacent to the majority piece. Multiple missing pieces require multiple Essence expenditures. Note that a piece burnt to ash, rusted to dust, eaten and digested, or similarly annihilated does not need to be forged anew from Essence; the spell will return every particulate of ash or mote of dust to the majority piece, and rebuild it.
The object also appeals to its own substance to transform back into its immaculate state. Rust and verdigris return to gleaming metal and cracked leather becomes once again supple as its state returns to that which it was when the object was first made or formed. This process continues for the spell's duration, affecting returning pieces as well.
If the majority piece is countermagicked, the spell ends. If one of the broken pieces is, that piece will not make its way to the majority piece; the spell will repair, but not fully restore, the object. (Taking pieces out of creatures counts as an unblockable and undodgable Shaping attack which, if successfully defended against, will keep the piece from returning just as if it were countermagicked). Recasting this spell on the same object will attempt to fix it once more, again calling the broken piece to unify with the rest.
When the object has been restored anew, it hovers in place, continuing its slow spin, waiting for someone to grasp it. After a minute of this, the spell ends on its own, and the object lowers carefully to the floor, landing softly enough that even the most fragile thing will not break.
This spell cannot be used on artifacts that have a rating greater than (the sorcerer's Essence) nor on those with a Repair rating (and N/A artifacts are out of the question). It cannot be used to reconstitute a broken piece of an artifact out of pure Essence; when the spell ends, the artifact remains incomplete.
The Incantation of Effective Restoration can be used on a whole object to restore it mint condition, thereby removing any current need for maintenance. This does not, however, replace fuel, lubricants, reagents, or other such expendable materials.