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		<id>http://badposting.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Bloodmetal</id>
		<title>Bloodmetal - Revision history</title>
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		<updated>2026-06-10T07:48:17Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.2</generator>

	<entry>
		<id>http://badposting.com/wiki/index.php?title=Bloodmetal&amp;diff=5023&amp;oldid=prev</id>
		<title>Storyteller at 04:47, 18 November 2014</title>
		<link rel="alternate" type="text/html" href="http://badposting.com/wiki/index.php?title=Bloodmetal&amp;diff=5023&amp;oldid=prev"/>
				<updated>2014-11-18T04:47:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:47, 18 November 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Draining an emotion into metal purges it from the donor’s heart, but it will return with time. If an Intimacy or Motivation is poured into bloodmetal, it is lost. Acquiring a new Motivation to replace one lost in this way requires the usual expenditure of two experience points.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Draining an emotion into metal purges it from the donor’s heart, but it will return with time. If an Intimacy or Motivation is poured into bloodmetal, it is lost. Acquiring a new Motivation to replace one lost in this way requires the usual &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;process of soul-searching and &lt;/ins&gt;expenditure of two experience points&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bloodmetal is useful as an exotic component in artifacts of Infernal nature, or which are tied closely to emotion, though those who wear or wield such wonders will find that the emotions from which the metal has been formed permeate the artifact within which they are incorporated, and may come to influence the mind of the wielder&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Storyteller</name></author>	</entry>

	<entry>
		<id>http://badposting.com/wiki/index.php?title=Bloodmetal&amp;diff=5022&amp;oldid=prev</id>
		<title>Storyteller: Created page with &quot;Bloodmetal is a strange form of emotion-based metal, harvested by the demon Auguinare.   Auguinare may harvest Bloodmetal from any creature with life-giving fluids pum...&quot;</title>
		<link rel="alternate" type="text/html" href="http://badposting.com/wiki/index.php?title=Bloodmetal&amp;diff=5022&amp;oldid=prev"/>
				<updated>2014-11-17T23:22:57Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Bloodmetal is a strange form of emotion-based metal, harvested by the demon &lt;a href=&quot;/wiki/index.php/Auguinare&quot; title=&quot;Auguinare&quot;&gt;Auguinare&lt;/a&gt;.   Auguinare may harvest &lt;a href=&quot;/wiki/index.php/Bloodmetal&quot; title=&quot;Bloodmetal&quot;&gt;Bloodmetal&lt;/a&gt; from any creature with life-giving fluids pum...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Bloodmetal is a strange form of emotion-based metal, harvested by the demon [[Auguinare]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Auguinare may harvest [[Bloodmetal]] from any creature with life-giving fluids pumping through its veins. Her own blood produces lambent violet metal, while mortal blood congeals into flaking, rusty [[Iron]]. Other beings yield metal with distinct characteristics based on the nature of their Essence. For instance, the blood of a Solar Exalt produces [[Gold]], [[Ligier]]’s blood forms luminous green [[Malfean Iron]], and the vital fluids of [[Ululaya]], [[The Blood Red Moon]], harden into crimson silver. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Treat an item made from bloodmetal as superior equipment (see Exalted, pp. 133-134, 139, 365-366). Its properties depend on the strength and nature of the imbued passion; an ordinary emotion generates fine equipment, an emotion anchored to an Intimacy results in exceptional equipment and an emotion rooted in a Motivation produces perfect equipment or an exotic ingredient for crafting an artifact or infernal relic. Specific bonuses follow from the nature of the emotion; a sword forged from fear might have high Defense, for example, while one drawn from hate might deal more Damage. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Draining an emotion into metal purges it from the donor’s heart, but it will return with time. If an Intimacy or Motivation is poured into bloodmetal, it is lost. Acquiring a new Motivation to replace one lost in this way requires the usual expenditure of two experience points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 '''Source''': Eric Minton, pulled from an [http://ericminton.wordpress.com/2014/07/30/ink-monkey-bones-12-auguinare-the-blood-of-the-forge/ Ink Monkey Bones blog post]&lt;br /&gt;
&lt;br /&gt;
[[Category:Exotic Components]]&lt;/div&gt;</summary>
		<author><name>Storyteller</name></author>	</entry>

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